Desecration
Desecration is a Horror, Action Adventure Game concept set in 19th Century England. A controversial Lord employs private investigator Edmund Moore to explore a supernatural rumour brewing in the South of England. The investigation begins in an old gothic church, which seems to be at the centre of a number of mysterious, horrifying deaths.
This project features a prototype for the first mission of the game, developed in Unity. This also includes all of my concept exploration; environment design, character design, storyboarding, UI and logo concepts.
What programs have I used?
Clip Studio Paint, Photoshop, Maya, Unity