Desecration

Desecration is a Horror, Action Adventure Game concept set in 19th Century England. A controversial Lord employs private investigator Edmund Moore to explore a supernatural rumour brewing in the South of England. The investigation begins in an old gothic church, which seems to be at the centre of a number of mysterious, horrifying deaths.

This project features a prototype for the first mission of the game, developed in Unity. This also includes all of my concept exploration; environment design, character design, storyboarding, UI and logo concepts.

What programs have I used?

Clip Studio Paint, Photoshop, Maya, Unity

Prototype Walkthrough (Sourced: Character Models, Environment Assets [Excluding Coffins, Evidence Papers, Main Doors], Main Screen Photograph)


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